$i=function(id){return document.getElementById(id)}

$pl_price=function(game_id,type,level_end){return RealmLeveArray[game_id][type][level_end]}

function getprice(game_id,level_begin,level_end){
	for(j=level_begin;j>=0;j--){
		price1=$pl_price(game_id,"price",level_end)-$pl_price(game_id,"price",j);
		time1=$pl_price(game_id,"time",level_end)-$pl_price(game_id,"time",j);
		var price_info={"price":price1,"time":time1};
		if(price1>0){
		 return price_info;
		}
	}
}
function level(){
	
	var game_id=$i("game_name").value;
	var level_end=$i("level_end").value-1;
	var level_begin=$i("level_begin").value-1;
	var price_end=$pl_price(game_id,"price",level_end);
	var price_begin=$pl_price(game_id,"price",level_begin);
	var price=price_end-price_begin;
	var time=$pl_price(game_id,"time",level_end)-$pl_price(game_id,"time",level_begin);
	if(level_end<=level_begin){
		$i("price_usd").value=0.00;
		$i("price_gbp").value=0.00;
		}
	else{
		   	if(price>0){
					$i("price_usd").value=(price*PriceFitsArray["USD"][1]).toFixed(2);
					$i("price_gbp").value=(price*PriceFitsArray["GBP"][1]).toFixed(2);
					$i("time").value=time;
				}
		    else{   
				   price=getprice(game_id,level_begin,level_end);
				   
				   $i("price_usd").value=(price["price"]*PriceFitsArray["USD"][1]).toFixed(2);
				   $i("price_gbp").value=(price["price"]*PriceFitsArray["GBP"][1]).toFixed(2);
				   $i("time").value=price["time"];
				 }
		 }
	}